| | |
| | |
|
| | |
|
| | | <el-input style="width:250px;" v-if="item.state != 0 && item.type === '0' && groupIndex === 0 && (itemIndex === 2)" readonly v-model="item.value"
|
| | | class="input-box"></el-input>
|
| | | class="input-box" :oninput="`value=value.replace(/^0|[^0-9]/g,'');if(value<`+item.min+`){value=`+item.value+`}else if(value>`+item.max+`){value=`+item.value+`}`"></el-input>
|
| | |
|
| | |
|
| | | <el-input style="width:250px;" v-else-if="item.state != 0 && item.type === '0' && groupIndex === 1 && (itemIndex === 2)" readonly v-model="item.value"
|
| | | class="input-box"></el-input>
|
| | | class="input-box" :oninput="`value=value.replace(/^0|[^0-9]/g,'');if(value<`+item.min+`){value=`+item.value+`}else if(value>`+item.max+`){value=`+item.value+`}`"></el-input>
|
| | |
|
| | | <el-input style="width:250px;" v-else-if="item.state != 0 && item.type === '0' && groupIndex === 0 " v-model="item.value" @keyup.enter.native="A01start"
|
| | | class="input-box"></el-input>
|
| | | <el-input style="width:250px;" v-else-if="item.state != 0 && item.type === '0' && groupIndex === 0 " v-model="item.value" @keyup.enter.native="A01start($event)"
|
| | | class="input-box" :oninput="`value=value.replace(/^0|[^0-9]/g,'');if(value<`+item.min+`){value=`+item.value+`}else if(value>`+item.max+`){value=`+item.value+`}`"></el-input>
|
| | |
|
| | |
|
| | | <el-input style="width:250px;" v-else-if="item.state != 0 && item.type === '0' && groupIndex === 1 " v-model="item.value" @keyup.enter.native="A02start"
|
| | | class="input-box"></el-input>
|
| | | <el-input style="width:250px;" v-else-if="item.state != 0 && item.type === '0' && groupIndex === 1 " v-model="item.value" @keyup.enter.native="A02start($event)"
|
| | | class="input-box" :oninput="`value=value.replace(/^0|[^0-9]/g,'');if(value<`+item.min+`){value=`+item.value+`}else if(value>`+item.max+`){value=`+item.value+`}`"></el-input>
|
| | |
|
| | |
|
| | |
|
| | |
| | | </div>
|
| | | <div class="button-row" style="display: flex; justify-content: space-between;">
|
| | | <div v-for="(item, itemIndex) in dataGroup" :key="itemIndex">
|
| | | <el-button v-if="item.button && language === 'en-US'" :name="item.button.name" v-model="item.button.value"
|
| | | :class="{ 'action-button': true, 'error-button': item.button.name === 'Fault' && item.button.value === 1, 'error-button2': item.button.name === 'NotZero' && item.button.value === 0,'error-button3': item.button.name === 'Zero' && item.button.value ===1,'greenbutton': item.button.name !== 'NotZero' && item.button.name !== 'Fault' && item.button.value === 1 }"
|
| | | <el-button v-if="item.button && language === 'en-US' " :name="item.button.name" v-model="item.button.value"
|
| | | :class="{ 'action-button': true, 'error-button': item.button.name === 'Fault' && item.button.value === 1, 'error-button2': item.button.name === 'Homing Failure' && item.button.value === 1,'error-button3': item.button.name === 'Homing Complete' && item.button.value ===0,'greenbutton': item.button.name !== 'Homing Failure' && item.button.name !== 'Fault' && item.button.value === 1 }"
|
| | | @click="updateButtonValue(dataGroup, itemIndex); submitDataToBackend(item.button.name);">{{
|
| | | item.button.name }}</el-button>
|
| | | <el-button v-if="item.button && language === 'zh-CN'" :name="item.button.name" v-model="item.button.value"
|
| | | :class="{ 'action-button': true, 'error-button': item.button.name === '故障' && item.button.value === 1, 'error-button2': item.button.name === '未回零' && item.button.value === 0,'error-button3': item.button.name === '已回零' && item.button.value === 1,'greenbutton': item.button.name !== '未回零' && item.button.name !== '故障' && item.button.value === 1 }"
|
| | | <el-button v-if="item.button && language === 'zh-CN' " :name="item.button.name" v-model="item.button.value"
|
| | | :class="{ 'action-button': true, 'error-button': item.button.name === '故障' && item.button.value === 1, 'error-button2': item.button.name === '未回零' && item.button.value === 1,'error-button3': item.button.name === '已回零' && item.button.value === 0,'greenbutton': item.button.name !== '未回零' && item.button.name !== '故障' && item.button.value === 1 }"
|
| | | @click="updateButtonValue(dataGroup, itemIndex); submitDataToBackend(item.button.name);">{{
|
| | | item.button.name }}</el-button>
|
| | | </div>
|
| | |
| | | <script>
|
| | | import LanguageMixin from '../../lang/LanguageMixin'
|
| | | import data from '../../configuration/Manualoneposition2'
|
| | | import { throttle } from 'lodash';
|
| | |
|
| | | let socket;
|
| | | export default {
|
| | | name: "ManualonePosition2",
|
| | |
| | | },
|
| | |
|
| | |
|
| | | A01start(){
|
| | | A01start(event){
|
| | | const data = [];
|
| | |
|
| | | for (let i = 0; i < 1; i++) {
|
| | |
| | | const jsonString = JSON.stringify(jsonObject);
|
| | | console.log('所有Type为0的value:', jsonString);
|
| | | socket?.send(jsonString);
|
| | |
|
| | | event.target.blur(); // 取消输入框焦点
|
| | |
|
| | | },
|
| | | A02start(){
|
| | | A02start(event){
|
| | |
|
| | | const data = [];
|
| | |
|
| | |
| | | const jsonString = JSON.stringify(jsonObject);
|
| | | console.log('所有Type为0的value:', jsonString);
|
| | | socket?.send(jsonString);
|
| | | event.target.blur(); // 取消输入框焦点
|
| | | },
|
| | | //提交方法
|
| | | submitDataToBackend (currentButtonName) {
|
| | | if (currentButtonName === 'A01翻转启动' || currentButtonName === 'A01 SERVE TURN') {
|
| | | if (currentButtonName === 'A01翻转启动' || currentButtonName === 'A01 Tilt') {
|
| | | const data = [];
|
| | |
|
| | | const values = [this.jsonData[0][3].button.value]
|
| | |
| | | const jsonString = JSON.stringify(jsonObject);
|
| | | console.log('所有Type为0的value:', jsonString);
|
| | | socket?.send(jsonString);
|
| | | // setTimeout(() => {
|
| | | // const reversedData = data.map(values => values.map(value => {
|
| | | // return (!value || value === 1) ? 0 : 0 ;
|
| | | // }));
|
| | |
|
| | | // const reversedJsonObject = { data: reversedData };
|
| | |
|
| | | // 提交数据到后端
|
| | | // const reversedJsonString = JSON.stringify(reversedJsonObject);
|
| | | // console.log('反转后:', reversedJsonString);
|
| | | // socket?.send(reversedJsonString);
|
| | | // }, 1000);
|
| | |
|
| | | }
|
| | |
|
| | | if (currentButtonName === 'A02翻转启动' || currentButtonName === 'A02 SERVE TURN') {
|
| | | if (currentButtonName === 'A02翻转启动' || currentButtonName === 'A02 Tilt') {
|
| | | const data = [];
|
| | |
|
| | | const values = [this.jsonData[0][3].button.value]
|
| | | const values = [this.jsonData[1][3].button.value]
|
| | |
|
| | | data.push(values);
|
| | |
|
| | |
| | | const jsonString = JSON.stringify(jsonObject);
|
| | | console.log('所有Type为0的value:', jsonString);
|
| | | socket?.send(jsonString);
|
| | | // setTimeout(() => {
|
| | | // const reversedData = data.map(values => values.map(value => {
|
| | | // return (!value || value === 1) ? 0 : 0 ;
|
| | | // }));
|
| | |
|
| | | // const reversedJsonObject = { data: reversedData };
|
| | |
|
| | | // // 提交数据到后端
|
| | | // const reversedJsonString = JSON.stringify(reversedJsonObject);
|
| | | // console.log('反转后:', reversedJsonString);
|
| | | // socket?.send(reversedJsonString);
|
| | | // }, 1000);
|
| | |
|
| | | }
|
| | |
|
| | | if (currentButtonName === '故障' || currentButtonName === 'Fault') {
|
| | | return false;
|
| | |
|
| | | const data2 = [];
|
| | | const resetButtonValues = this.jsonData.map(item => {
|
| | | const buttonItem = item.find(subItem => subItem.button && ['故障', 'Fault'].includes(subItem.button.name));
|
| | | // const data2 = [];
|
| | | // const resetButtonValues = this.jsonData.map(item => {
|
| | | // const buttonItem = item.find(subItem => subItem.button && ['故障', 'Fault'].includes(subItem.button.name));
|
| | |
|
| | | return buttonItem ? buttonItem.button.value : null;
|
| | | }).filter(value => value !== null);
|
| | | // return buttonItem ? buttonItem.button.value : null;
|
| | | // }).filter(value => value !== null);
|
| | |
|
| | | // 将得到的值添加到 data 数组中
|
| | | data2.push(...resetButtonValues);
|
| | | data2.unshift([], []);
|
| | | const jsonObject2 = { data2 };
|
| | | data2.push([], []);
|
| | | // // 将得到的值添加到 data 数组中
|
| | | // data2.push(...resetButtonValues);
|
| | | // data2.unshift([], []);
|
| | | // const jsonObject2 = { data2 };
|
| | | // data2.push([], []);
|
| | |
|
| | | // 提交数据到后端
|
| | | const jsonString2 = JSON.stringify(jsonObject2);
|
| | | console.log('所有故障的value:', jsonString2);
|
| | | socket?.send(jsonString2);
|
| | | // // 提交数据到后端
|
| | | // const jsonString2 = JSON.stringify(jsonObject2);
|
| | | // console.log('所有故障的value:', jsonString2);
|
| | | // socket?.send(jsonString2);
|
| | |
|
| | |
|
| | | }
|
| | |
| | | const jsonString2 = JSON.stringify(jsonObject2);
|
| | | console.log('所有Type为0的value:', jsonString2);
|
| | | socket?.send(jsonString2);
|
| | | setTimeout(() => {
|
| | | const reversedData = data2.map(values => values.map(value => {
|
| | | return (!value || value === 1) ? 0 : 0 ;
|
| | | }));
|
| | |
|
| | | const reversedJsonObject = { data: reversedData };
|
| | |
|
| | | // 提交数据到后端
|
| | | const reversedJsonString = JSON.stringify(reversedJsonObject);
|
| | | console.log('反转后:', reversedJsonString);
|
| | | socket?.send(reversedJsonString);
|
| | | }, 1000);
|
| | |
|
| | |
|
| | | }
|
| | |
| | | const jsonString2 = JSON.stringify(jsonObject2);
|
| | | console.log('所有Type为0的value:', jsonString2);
|
| | | socket?.send(jsonString2);
|
| | | setTimeout(() => {
|
| | | const reversedData = data2.map(values => values.map(value => {
|
| | | return (!value || value === 1) ? 0 : 0 ;
|
| | | }));
|
| | |
|
| | | const reversedJsonObject = { data: reversedData };
|
| | |
|
| | | // 提交数据到后端
|
| | | const reversedJsonString = JSON.stringify(reversedJsonObject);
|
| | | console.log('反转后:', reversedJsonString);
|
| | | socket?.send(reversedJsonString);
|
| | | }, 1000);
|
| | |
|
| | |
|
| | | }
|
| | |
| | | };
|
| | |
|
| | | // 收到消息
|
| | | socket.onmessage = (msg) => {
|
| | | if (!msg.data) {
|
| | | return; // 如果收到空数据,则直接返回,不执行后续逻辑
|
| | | }
|
| | | // let isMouseInInputBox = false; // 标记鼠标是否在输入框内
|
| | |
|
| | | // const inputBox = document.querySelectorAll('.input-box');
|
| | | // inputBox.forEach(box => {
|
| | | // box.addEventListener('mouseenter', () => {
|
| | | // isMouseInInputBox = true;
|
| | | // });
|
| | | // box.addEventListener('mouseleave', () => {
|
| | | // isMouseInInputBox = false;
|
| | | // });
|
| | | // });
|
| | |
|
| | | socket.onmessage = (msg) => {
|
| | | if (!msg.data) {
|
| | | return; // 如果收到空数据,则直接返回,不执行后续逻辑
|
| | | }
|
| | |
|
| | | if (document.activeElement.tagName.toLowerCase() === 'input') {
|
| | | return;
|
| | | }
|
| | |
|
| | |
|
| | | let obj = JSON.parse(msg.data);
|
| | | // console.log(obj)
|
| | | const jsonData2 = this.jsonData;
|
| | | const weihuiling = obj.weihuiling;
|
| | | const handleMouseMove = throttle(function (event) {
|
| | | const inputBox = document.querySelectorAll('.el-card__body');
|
| | | const target = event.target;
|
| | | if (obj.zuhe1 && inputBox && Array.from(inputBox).every(box => !box.contains(target))) {
|
| | |
|
| | |
|
| | |
|
| | | |
| | | if (obj.zuhe1 ) {
|
| | | // 执行更新逻辑
|
| | | for (let i = 0; i < 2; i++) {
|
| | | jsonData2[i].forEach((item, index) => {
|
| | |
| | |
|
| | |
|
| | | }
|
| | | }, 50);
|
| | | |
| | |
|
| | | document.addEventListener('mouseover', handleMouseMove);
|
| | | |
| | |
|
| | |
|
| | |
|
| | | if(obj.zuhe1){
|
| | |
| | | for (let j = 0; j < arr2.length; j++) {
|
| | | let obj3 = arr2[j];
|
| | | if (obj3.button) {
|
| | | if (obj3.button && (obj3.button.name === "未回零" || obj3.button.name === "NotZero" || obj3.button.name === "已回零" || obj3.button.name === "Zero")) {
|
| | | if (obj3.button && (obj3.button.name === "未回零" || obj3.button.name === "Homing Failure" || obj3.button.name === "已回零" || obj3.button.name === "Homing Complete")) {
|
| | | obj3.button.value = weihuiling[0][i];
|
| | | // console.log(obj3.button.value)
|
| | | }
|
| | |
| | | }
|
| | |
|
| | | //启动
|
| | | for (let i = 0; i < jsonData2.length; i++) {
|
| | | let arr4 = jsonData2[i];
|
| | | for (let j = 0; j < arr4.length; j++) {
|
| | | let obj4 = arr4[j];
|
| | | if (obj4.button && (obj4.button.name.includes("启动") || obj4.button.name.includes("Start"))) {
|
| | | obj4.button.value = obj.qidong[0][i];
|
| | | // console.log(obj2.button.value)
|
| | | }
|
| | | }
|
| | | // for (let i = 0; i < jsonData2.length; i++) {
|
| | | // let arr4 = jsonData2[i];
|
| | | // for (let j = 0; j < arr4.length; j++) {
|
| | | // let obj4 = arr4[j];
|
| | | // if (obj4.button && (obj4.button.name.includes("启动") || obj4.button.name.includes("Start"))) {
|
| | | // obj4.button.value = obj.qidong[0][i];
|
| | | // // console.log(obj2.button.value)
|
| | | // }
|
| | | // }
|
| | |
|
| | |
|
| | | }
|
| | | // }
|
| | |
|
| | |
|
| | |
|
| | | // for (let i = 0; i < jsonData2.length; i++) {
|
| | | // let arr4 = jsonData2[i];
|
| | | // for (let j = 0; j < arr4.length; j++) {
|
| | | // let obj4 = arr4[j];
|
| | | // if (obj4.button && (obj4.button.name.includes("启动") || obj4.button.name.includes("Start"))) {
|
| | | // obj4.button.value = obj.qidong[0][i];
|
| | | // // console.log(obj2.button.value)
|
| | | // }
|
| | | // }
|
| | |
|
| | |
|
| | | // }
|
| | |
|
| | | // for (let i = 0; i < jsonData2.length; i++) {
|
| | | // let arr4 = jsonData2[i];
|
| | | // for (let j = 0; j < arr4.length; j++) {
|
| | | // let obj4 = arr4[j];
|
| | | // if (obj4.button && (obj4.button.name.includes("复位") || obj4.button.name.includes("Reast"))) {
|
| | | // obj4.button.value = obj.fuwei[0][i];
|
| | | // // console.log(obj2.button.value)
|
| | | // }
|
| | | // }
|
| | |
|
| | |
|
| | | // }
|
| | |
|
| | | // for (let i = 0; i < jsonData2.length; i++) {
|
| | | // let arr4 = jsonData2[i];
|
| | | // for (let j = 0; j < arr4.length; j++) {
|
| | | // let obj4 = arr4[j];
|
| | | // if (obj4.button && (obj4.button.name.includes("回零") || obj4.button.name.includes("Home"))) {
|
| | | // obj4.button.value = obj.huiling[0][i];
|
| | | // // console.log(obj2.button.value)
|
| | | // }
|
| | | // }
|
| | |
|
| | |
|
| | | // }
|
| | |
|
| | |
|
| | |
|
| | |
|
| | | //改变未回零文字
|
| | | for (let i = 0; i < jsonData2.length; i++) {
|
| | | let arr = jsonData2[i];
|
| | | for (let j = 0; j < arr.length; j++) {
|
| | | let obj = arr[j];
|
| | | if (obj.button && obj.button.value===1) {
|
| | | if (obj.button && obj.button.value===0) {
|
| | | if ( obj.button.name==="未回零" && this.language==="zh-CN") {
|
| | | obj.button.name =obj.button.name.replace("未回零","已回零") ;
|
| | | }
|
| | | if ( obj.button.name==="NotZero") {
|
| | | obj.button.name =obj.button.name.replace("NotZero","Zero") ;
|
| | | if ( obj.button.name==="Homing Failure") {
|
| | | obj.button.name =obj.button.name.replace("Homing Failure","Homing Complete") ;
|
| | | }
|
| | | }
|
| | | if (obj.button && obj.button.value===0) {
|
| | | if (obj.button && obj.button.value===1) {
|
| | | if ( obj.button.name==="已回零"&& this.language==="zh-CN") {
|
| | | obj.button.name =obj.button.name.replace("已回零","未回零") ;
|
| | | }
|
| | | if ( obj.button.name==="Zero") {
|
| | | obj.button.name =obj.button.name.replace("Zero","NotZero") ;
|
| | | if ( obj.button.name==="Homing Complete") {
|
| | | obj.button.name =obj.button.name.replace("Homing Complete","Homing Failure") ;
|
| | | }
|
| | | }
|
| | |
|