| | |
| | | } |
| | | |
| | | // 复位更新 |
| | | for (let i = 0; i < jsonData2.length; i++) { |
| | | let arr = jsonData2[i]; |
| | | for (let j = 0; j < arr.length; j++) { |
| | | let obj2 = arr[j]; |
| | | if ( |
| | | obj2.button && |
| | | (obj2.button.name === "复位" || obj2.button.name === "Reset") |
| | | ) { |
| | | obj2.button.value = obj.fuwei[0][i]; |
| | | // console.log(obj2.button.value) |
| | | } |
| | | } |
| | | } |
| | | // for (let i = 0; i < jsonData2.length; i++) { |
| | | // let arr = jsonData2[i]; |
| | | // for (let j = 0; j < arr.length; j++) { |
| | | // let obj2 = arr[j]; |
| | | // if ( |
| | | // obj2.button && |
| | | // (obj2.button.name === "复位" || obj2.button.name === "Reset") |
| | | // ) { |
| | | // obj2.button.value = obj.fuwei[0][i]; |
| | | // // console.log(obj2.button.value) |
| | | // } |
| | | // } |
| | | // } |
| | | |
| | | |
| | | for (let i = 0; i < jsonData2.length; i++) { |
| | | let arr = jsonData2[i]; |
| | | for (let j = 0; j < arr.length; j++) { |
| | | let obj2 = arr[j]; |
| | | if ( |
| | | obj2.button && |
| | | (obj2.button.name === "回零" || obj2.button.name === "Home") |
| | | ) { |
| | | obj2.button.value = obj.huiling[0][i]; |
| | | // console.log(obj2.button.value) |
| | | } |
| | | } |
| | | } |
| | | // for (let i = 0; i < jsonData2.length; i++) { |
| | | // let arr = jsonData2[i]; |
| | | // for (let j = 0; j < arr.length; j++) { |
| | | // let obj2 = arr[j]; |
| | | // if ( |
| | | // obj2.button && |
| | | // (obj2.button.name === "回零" || obj2.button.name === "Home") |
| | | // ) { |
| | | // obj2.button.value = obj.huiling[0][i]; |
| | | // // console.log(obj2.button.value) |
| | | // } |
| | | // } |
| | | // } |
| | | |
| | | |
| | | |