| | |
| | | public static final Integer SLOT_ON = 1; |
| | | public static final Integer SLOT_OFF = 0; |
| | | |
| | | /** |
| | | * 下片任务玻璃状态 |
| | | * 生成任务0 |
| | | * 出片任务2 |
| | | */ |
| | | public static final Integer UNLOAD_GLASS_CREATE = 0; |
| | | public static final Integer UNLOAD_GLASS_OUT = 1; |
| | | public static final Integer UNLOAD_GLASS_DOWN = 2; |
| | | |
| | | |
| | | /** |
| | | * 原片仓储任务类型 |
| | | * 进片任务1 |
| | | * 出片任务2 |
| | | */ |
| | | public static final Integer RAW_GLASS_TASK_TYPE_IN = 1; |
| | | public static final Integer RAW_GLASS_TASK_TYPE_OUT = 2; |
| | | public static final Integer RAW_GLASS_TASK_TYPE_DISPATCH = 3; |
| | | |
| | | /** |
| | | * 原片仓储任务类型 |
| | | * 进片任务1 |
| | | * 出片任务2 |
| | | */ |
| | | public static final Integer ENGINEERING_NEW = 0; |
| | | public static final Integer ENGINEERING_RUNNING = 1; |
| | | |
| | | |
| | | } |