| | |
| | | |
| | | // private BigStorageCageMapper bigStorageCageMapper; |
| | | |
| | | // // 获取玻璃存放格子 |
| | | // public BigStorageCageDetails FeedGlass(BigStorageCageDetails bigStorageCageDetails) { |
| | | // //获取同钢化版图id可进片的格子 |
| | | // BigStorageCageDetails LayoutSlotInfo=bigStorageCageMapper.SelectTemperingFeedSlot(bigStorageCageDetails); |
| | | // //有符合条件的格子时 |
| | | // if (LayoutSlotInfo!=null) { |
| | | // //将玻璃信息填入理片笼详情表 |
| | | // bigStorageCageDetails.setSlot(LayoutSlotInfo.getSlot()); |
| | | // }else{ |
| | | // //获取不到时: |
| | | // 获取玻璃存放格子 |
| | | public BigStorageCageDetails FeedGlass(BigStorageCageDetails bigStorageCageDetails) { |
| | | //获取同钢化版图id可进片的格子 |
| | | BigStorageCageDetails LayoutSlotInfo=bigStorageCageMapper.SelectTemperingFeedSlot(bigStorageCageDetails); |
| | | //有符合条件的格子时 |
| | | if (LayoutSlotInfo!=null) { |
| | | //将玻璃信息填入理片笼详情表 |
| | | bigStorageCageDetails.setSlot(LayoutSlotInfo.getSlot()); |
| | | }else{ |
| | | //获取不到时: |
| | | |
| | | // //获取可进片格子信息 |
| | | // BigStorageCageDetails EmptySlotInfo=bigStorageCageMapper.SelectEmptyFeedSlot(); |
| | | // bigStorageCageDetails.setSlot(EmptySlotInfo.getSlot()); |
| | | // //获取其他笼格子 |
| | | //获取可进片格子信息 |
| | | BigStorageCageDetails EmptySlotInfo=bigStorageCageMapper.SelectEmptyFeedSlot(); |
| | | bigStorageCageDetails.setSlot(EmptySlotInfo.getSlot()); |
| | | //获取其他笼格子- |
| | | |
| | | // //将玻璃信息放入该格子 |
| | | //将玻璃信息放入该格子 |
| | | |
| | | // } |
| | | } |
| | | |
| | | // UpdateRemainWidth(bigStorageCageDetails.getSlot()); |
| | | // return bigStorageCageDetails; |
| | | // } |
| | | UpdateRemainWidth(bigStorageCageDetails.getSlot()); |
| | | return bigStorageCageDetails; |
| | | } |
| | | |
| | | // //修改格子剩余宽度 |
| | | // private void UpdateRemainWidth(int Slot){ |
| | | // //获取该格子内玻璃信息 |
| | | //修改格子剩余宽度 |
| | | private void UpdateRemainWidth(int Slot){ |
| | | //获取该格子内玻璃信息 |
| | | |
| | | // //修改格子剩余宽度 |
| | | // BigStorageCageMapper.UpdateRemainWidth(Slot); |
| | | // } |
| | | //修改格子剩余宽度 |
| | | BigStorageCageMapper.UpdateRemainWidth(Slot); |
| | | } |
| | | |
| | | |
| | | } |