| | |
| | | @Value("${mes.height}") |
| | | private Integer temperingHeight; |
| | | |
| | | @Scheduled(fixedDelay = 1000) |
| | | // @Scheduled(fixedDelay = 1000) |
| | | public void temperingGlassBefore() { |
| | | Date startDate = new Date(); |
| | | log.info("本次任务开始执行时间:{}", startDate); |
| | |
| | | log.info("本次任务结束时间:{},共耗时:{}ms", endDate, endDate.getTime() - startDate.getTime()); |
| | | } |
| | | |
| | | @Scheduled(fixedDelay = 1000) |
| | | // @Scheduled(fixedDelay = 1000) |
| | | public void temperingGlassAfter() { |
| | | //暂不处理 |
| | | } |
| | | |
| | | @Scheduled(fixedDelay = 1000) |
| | | // @Scheduled(fixedDelay = 1000) |
| | | public void dealDamageTask() { |
| | | Date startDate = new Date(); |
| | | log.info("钢化破损玻璃清除任务开始执行时间:{}", startDate); |
| | |
| | | damage.setLine(Const.TEMPERING_OUT_TARGET_POSITION); |
| | | damage.setWorkingProcedure("钢化"); |
| | | damage.setRemark("钢化"); |
| | | damage.setStatus(0); |
| | | damage.setStatus(1); |
| | | damage.setType(e.getState()); |
| | | return damage; |
| | | }).collect(Collectors.toList()); |