wangfei
2025-11-04 fe7095395f8454bdf5a817f7d5c612af5b83fbd9
UI-Project/src/lang/kr.js
@@ -36,6 +36,7 @@
      basicData:{
          untask:'작업 없음',
          tonumber:'총 영화 수',
          sectionUpperSuccessful:'상부 조작 성공!',
          finishnumber:'완료된 수량',
          rackreset:'쉘프 재설정',
          prackreset:'쉘프가 재설정되는지 여부?',
@@ -130,12 +131,15 @@
          projectnumber:'프로젝트 번호를 입력해 주세요',
          noGlassToDamage:'깨진 유리 없음!',
          dilapidation:'파손',
          dilapidationDetails:'파손 상세',
          dilapidationAll:'원터치 파손',
          dilapidationWhether:'한 번의 클릭으로 깨졌는지 여부?',
          takeaway:'수동 제거',
          takeawaya:'정보가 수동으로 수집되었는지 여부?',
          takeon:'준비가 완료되었습니다',
      },
      searchOrder:{
        loadingText: '데이터를 불러오는 중입니다. 잠시만 기다려 주세요....',
          firstLinePriority: '일선 우선 순위',
          secondLinePriority: '2선 우선순위',
          hollowPriority:'중공 우선 순위',
@@ -520,6 +524,7 @@
          createTime :'반환 날짜',
      },
      large:{
        patchCount:'보충 수량',
        Productionsituation:'생산 상황',
        Productionandoperationstatus:'운영 상태',
        cuttingState:'가공 당일 상태',
@@ -801,9 +806,16 @@
          finegrinding: '정교하게 갈다',
      },
    hellow: {
        taskAlreadyClaimed: '이 작업은 이미 수령되었으며, 반복 수행할 수 없습니다.',
        claimed: '받음',
        claimFailed: '임무 받기 실패',
        claimedTasksCleared: '받은 임무 상태가 초기화되었습니다',
        content:'내용',
        idSame:'진입 작업 유리 ID가 동일합니다.',
        sizeSame:'우리 안에 동일한 규격의 유리가 존재합니다.',
        slotLess:'나머지 그리드가 부족합니다.',
        overSize:'직통 피딩대에 유리가 있어 이번 피딩을 종료합니다',
        noGlass:'유리 정보를 찾을 수 없습니다. 공정을 받으세요.',
        clickmakesure: '클릭 확인 여부?',
        logarithm: '대수:',
        totalPairQuantitya: '총 임무 짝수',