UI-Project/src/views/Identify/identifwutwo.vue
@@ -51,6 +51,8 @@
const adjustedRects = ref([]);
const ava = ref('');
const avanum = ref('');
const realwidth = ref('');
const realheight = ref('');
let socket = null;
const socketUrl = `ws://${WebSocketHost}:${host}/api/cacheGlass/api/talk/currentCutDrawingTwo`;
const handleMessage = (data: any) => {
@@ -64,18 +66,30 @@
  }else{
    avanum.value = ''
  }
      const scaleFactor = 1621.78 / 6000;
      const scaleFactory = 750 / 3300;
      if (data.upPattenUsage && data.upPattenUsage.length > 0) {
        realwidth.value = data.upPattenUsage[0].width;
        realheight.value = data.upPattenUsage[0].height;
        const realx = realwidth.value;
        const realy = realheight.value;
        const scaleFactora = 1621.78 / realx;
        const scaleFactorya = 750 / realy;
      window.localStorage.setItem('widthreturna', realy)
      window.localStorage.setItem('scaleFactorb', scaleFactora)
      window.localStorage.setItem('scaleFactoryb', scaleFactorya)
      }
      if (data.currentCutTerritory && data.currentCutTerritory.length > 0) {
        let scaleFactor = window.localStorage.getItem('scaleFactorb')
        let scaleFactory = window.localStorage.getItem('scaleFactoryb')
        let widthreturn = window.localStorage.getItem('widthreturna')
        const newRects = data.currentCutTerritory[0].map(rect => {
          const existingRect = adjustedRects.value.find(r => r.glassId === rect.glassId);
          if (existingRect) {
            return {
              ...existingRect,
               xAxisa: rect.xAxis * scaleFactor * 1.1,
               yAxisa: (3300 - (rect.yAxis + rect.edgHeight + 300)) * scaleFactory * 1.1,
              width: rect.edgWidth * scaleFactor * 1.1,
              height: rect.edgHeight * scaleFactory * 1.1,
               xAxisa: rect.xAxis * scaleFactor,
               yAxisa: (widthreturn - (rect.yAxis + rect.edgHeight )) * scaleFactory,
              width: rect.edgWidth * scaleFactor,
              height: rect.edgHeight * scaleFactory,
              widtha: rect.edgWidth,
              heighta: rect.edgHeight,
              state: rect.state,
@@ -84,10 +98,10 @@
            // 如果不存在,则添加新矩形,默认 isActive 为 false
            return {
              ...rect,
               xAxisa: rect.xAxis * scaleFactor * 1.1,
               yAxisa: (3300 - (rect.yAxis + rect.edgHeight + 300)) * scaleFactory * 1.1,
              width: rect.edgWidth * scaleFactor * 1.1,
              height: rect.edgHeight * scaleFactory * 1.1,
              xAxisa: rect.xAxis * scaleFactory,
              yAxisa: (widthreturn - (rect.yAxis + rect.edgHeight)) * scaleFactory,
              width: rect.edgWidth * scaleFactory,
              height: rect.edgHeight * scaleFactory,
              widtha: rect.edgWidth,
              heighta: rect.edgHeight,
              state: rect.state,